![]() ![]() This is matched with ever-more extreme layout designs, with sprawling vistas, loop the loops that defy physics and more twists and turns than a soap opera subplot. The bright colours remove the dowdy, dungeon-like, aesthetic of the six-year-old original with a sharpness akin to a bag of Skittles Sours. Before each new location, you are treated to a brief cutscene, explaining the tortuous nature of what you’re about to race on and showcasing their outrageous design. ![]() The environments are now luscious, with the vibrance turned up to 11. This is all set within futuristic environments and across a lengthy career mode.īoth are significant changes when compared to the first game in the series, created by Italian studio 34BigThings in Turin. The aim is straightforward – fly, drive or command a ship across a magnetic track and do so quicker than your rivals, which means speeds of up to 2000 km/h. ![]()
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